| 1.1 MAXScript 101
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| Saturday, 07 May 2011 07:22
Views: 100
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3Ds Max Tutorials -
MAXScript
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 1.1 MAXScript 101
Introduces the course and explains what scripting is and how MAXScript is generally used within 3ds max.
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| 1.2 Accessing MAXScript
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| Saturday, 07 May 2011 07:19
Views: 149
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3Ds Max Tutorials -
MAXScript
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 1.2 Accessing MAXScript
Describes how MAXScript turns up in 3ds max, introduces the MAXScript menu and describes the MAXScript Listener, which is the main MAXScript command line window. It shows how to use the Listener for interactive scripting and introduces the Mini-Listener in the MAX status bar.
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| 1.3 Scripting Fundamentals
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| Saturday, 07 May 2011 07:17
Views: 73
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3Ds Max Tutorials -
MAXScript
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 1.3 Scripting Fundamentals
Introduces several key initial MAXScript concepts through a series of simple one-line commands, run in the Listener.
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3Ds Max Tutorials -
MAXScript
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 1.4 Introduction to Sequencing Constructs
Introduces the key ways you can control sequencing in a script, so that different parts of a script can be run depending, for example, on what is currently in the scene.
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| 1.5 Introduction to UI Scripting
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| Saturday, 07 May 2011 07:11
Views: 79
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3Ds Max Tutorials -
MAXScript
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 1.5 Introduction to UI Scripting
Shows how to wrap a script in a dialog-based user interface, with spinners, buttons, checkboxes, etc., so that it can be called up and used by any MAX user. Introduces Script Editor windows, used to build and edit larger scripts.
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3Ds Max Tutorials -
MAXScript
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 1.6 Introduction to Code Layout and Syntax
Presents recommended ways to layout and comment your scripts as they get larger, to help keep them manageable.
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| 2.1 Names and Variables
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| Saturday, 07 May 2011 07:02
Views: 61
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3Ds Max Tutorials -
MAXScript
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 2.1 Names and Variables
Explains how names and variables are used in scripts to identify items and store values. Describes the difference between global and local variables and the way in which nested namespaces are are set up in scripts to define the contexts in which names and variables are used.
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| 2.2 Code Blocks
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| Saturday, 07 May 2011 07:00
Views: 114
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3Ds Max Tutorials -
MAXScript
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 2.2 Code Blocks
Introduces the simplest and most common form of script-structuring, the code block. Shows how more complex scripts are built up simply from nested code blocks, with several examples. Explains how local variable namespaces are automatically set up to match code block structure.
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| 2.3 Functions
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| Saturday, 07 May 2011 06:56
Views: 69
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3Ds Max Tutorials -
MAXScript
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 2.3 Functions
Introduces the other main script-structuring mechanism, function definition.
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| 2.4 Values and Classes
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| Saturday, 07 May 2011 06:52
Views: 203
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3Ds Max Tutorials -
MAXScript
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 2.4 Values and Classes
Describes how all the various kinds of values you can work with in MAXScript are organized into a manageable "class hierarchy".
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