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3ds Max Rendering
Using Ink 'n Paint to Create Tech Renders
Wednesday, 19 October 2011 20:10    Views: 202
3Ds Max Tutorials - 3ds Max Rendering
Using-Ink-n-Paint-to-Create-Tech-Renders
Photo-Real is fine in most situations but sometimes, a "tech" render or a sketch can convey an idea better. This movie shows how to create such a render, using the Ink 'n Paint material to convey contours and shading. You will even simulate "hatching" in the shadow areas, much like you see in architectural drawings.
 
Using the Environment Background Switcher
Tuesday, 18 October 2011 20:31    Views: 196
3Ds Max Tutorials - 3ds Max Rendering
Using-the-Environment-Background-Switcher
This movie shows how you can use two different backgrounds for different purposes. In this case, you learn how to set up a display background different from the one you use to project reflections.
 
Using mr Proxies
Tuesday, 18 October 2011 20:14    Views: 169
3Ds Max Tutorials - 3ds Max Rendering
Using-mr-Proxies
mr Proxies are useful when you want to fill a scene with instances of objects that have a high polygon count, such as 3D trees. Proxy objects save you time and free up memory because they do not need to be converted to mental ray format and their source objects do not need to be present at render time.
 
Standard Camera to V-Ray Camera
Friday, 10 June 2011 21:33    Views: 665
3Ds Max Tutorials - 3ds Max Rendering
standard-Camera-to-V-Ray-Camera
How to convert standard 3ds Max camera to V-Ray physical camera
 
iray rendering
Wednesday, 08 June 2011 11:44    Views: 341
3Ds Max Tutorials - 3ds Max Rendering
iray-rendering
This tutorial shows how to create quick renderings in 3ds Max using the newer non biased Autodesk render engine iray.
 
3ds Max Batch Render
Friday, 06 May 2011 22:40    Views: 277
3Ds Max Tutorials - 3ds Max Rendering
3ds-Max-Batch-Render
3ds Max offers an awesome set of features for rendering several sets of a scene, such as various combinations of cameras, scene states and render presets, with overrides for output sizes and timeline settings. This is called Batch Rendering.
 
Maxwell Fire
Friday, 06 May 2011 21:31    Views: 204
3Ds Max Tutorials - 3ds Max Rendering
maxwell-fire
The work flow between Revit to 3DS Max and Maxwell is finally seamless! On top of that you can now REAL TIME RENDER with Maxwell inside of 3DS Max. With this latest tutorial we will show you how to use 3DS Max 2012 and Maxwell 2.5.1 together to create some of the most compelling images you can create as a Architect.
 
Mental Ray Rendering Introduction
Friday, 06 May 2011 21:15    Views: 264
3Ds Max Tutorials - 3ds Max Rendering
mental-ray-rendering-introduction
This tutorial shows how to create quick renderings in 3D Studio Max using the mental ray render engine. We will show you how to create a mental ray day lighting system, mental ray materials and even how to customize the resolution or your renderings based on your final gather settings.
 
Maxwell 3ds Max Interface
Friday, 06 May 2011 21:11    Views: 207
3Ds Max Tutorials - 3ds Max Rendering
maxwell-3ds-max-interface
This is a brief introduction to the layout of Maxwell Studio inside of 3DS Max. This plugin gives you the power to render quite easily in Maxwell while, lighting, texturing, and modeling within 3DS Max. This tutorial covers the basics from image size, and camera creation, all the way to importing maxwell materials into your scene.
 
Introduction to Maxwell Interface
Friday, 06 May 2011 21:02    Views: 201
3Ds Max Tutorials - 3ds Max Rendering
introduction-to-maxwell-interface
This is a brief introduction to the layout of Maxwell Studio. We will cover the layout of the application and cover the basics of the program and some concepts that are important to understand when to come to using Maxwell effectively. In later tutorials we will actually cover the rendering process and the many programs that have plug-ins for Maxwell.
 
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