Subscribe via RSS  Subscribe via e-mail  Extrox on Facebook  Extrox on Google Plus  Extrox on Twitter
3ds Max Post - Production Tutorials
VRay WireColor as Black and White Mask
Tuesday, 18 October 2011 21:19    Views: 192
3Ds Max Tutorials - 3ds Max Post-Production
VRay-WireColor-as-Black-and-White-Mask
Learn how to use VRay Wire Color pass as Mask in Photoshop.

 
Using 3ds Max with MatchMover
Thursday, 13 October 2011 22:22    Views: 272
3Ds Max Tutorials - 3ds Max Post-Production
Using-3ds-Max-with-MatchMover
Autodesk MatchMover is a great tool to extract accurate 3D camera & motion data from live video footage.
 
Creating Anaglyph Images Using Autodesk Composite
Thursday, 13 October 2011 22:14    Views: 158
3Ds Max Tutorials - 3ds Max Post-Production
Creating-Anaglyph-Images-Using-Autodesk-Composite
This movie shows how to create anaglyth(3D) images using the Composite map. Anaglyph images provide a stereoscopic 3D effect when viewed with red & cyan glasses.
 
Using OpenEXR Renders in Autodesk Composite
Wednesday, 12 October 2011 20:59    Views: 240
3Ds Max Tutorials - 3ds Max Post-Production
Using-OpenEXR-Renders-in-Autodesk-Composite
This movie shows how to render scenes in 3ds Max using the OpenEXR file format. In addition to being a High-Dynamic-Range (HDR) format, OpenEXR lets you render element passes that are stored within the file. You can then import the OpenEXR file in Autodesk Composite and access the specific channels.
 
3DS Max 2011 and Composite: 32bit Framebuffer Tip
Saturday, 07 May 2011 05:29    Views: 331
3Ds Max Tutorials - 3ds Max Post-Production
3DS-Max-2011-and-Composite-32bit-Framebuffer-Tip
When compositing in a physical correct way using 3DS Max 2011 you have to make sure that your framebuffer type is set to 32bit. If not, some serious headache can occur while trying to get the results in compositing you want.
 
R6 - Compositing walk-through
Friday, 06 May 2011 15:40    Views: 372
3Ds Max Tutorials - 3ds Max Post-Production
R6-Compositing-walk-through
This video go over one of the compositions done for R6 in Fusion. You see how some of the render passes were used and how the composition in built.
 
R6 - Render Pass Overview
Friday, 06 May 2011 14:45    Views: 322
3Ds Max Tutorials - 3ds Max Post-Production
R6-Render pass overview
This video goes over the render passes and their setup in Round 6. It shows some tricks and some of the tools used to easily manage and produce the renders.
 
Max2AE
Monday, 25 April 2011 22:57    Views: 433
3Ds Max Tutorials - 3ds Max Post-Production
Max2AE
Max 2 AE is an easy way to get camera, lights, and even particles into After Effects from 3ds Max.
 
3D Post DOF and Motion Blur in After Effects
Monday, 25 April 2011 22:45    Views: 487
(1 vote, average 5.00 out of 5)
3Ds Max Tutorials - 3ds Max Post-Production
3D Post DOF and Motion Blur in After Effects
A quick tutorial explaining how to add post Depth of Field and Motion blur inside of After Effects using EXR G-Buffer channels.
 
Photoshop Post Work
Monday, 25 April 2011 20:57    Views: 704
(1 vote, average 5.00 out of 5)
3Ds Max Tutorials - 3ds Max Post-Production
Photoshop-Post-Work
Q&A live webinar, it's the 5th on this series and got really nice tips & tricks in it.
 
  • «
  •  Start 
  •  Prev 
  •  1 
  •  2 
  •  Next 
  •  End 
  • »


Page 1 of 2