| VRay WireColor as Black and White Mask
|
| Tuesday, 18 October 2011 21:19
Views: 192
|
|
|
3Ds Max Tutorials -
3ds Max Post-Production
|
 Learn how to use VRay Wire Color pass as Mask in Photoshop.
|
|
| Using 3ds Max with MatchMover
|
| Thursday, 13 October 2011 22:22
Views: 272
|
|
|
3Ds Max Tutorials -
3ds Max Post-Production
|
 Autodesk MatchMover is a great tool to extract accurate 3D camera & motion data from live video footage.
|
|
|
3Ds Max Tutorials -
3ds Max Post-Production
|
 This movie shows how to create anaglyth(3D) images using the Composite map. Anaglyph images provide a stereoscopic 3D effect when viewed with red & cyan glasses.
|
|
| Using OpenEXR Renders in Autodesk Composite
|
| Wednesday, 12 October 2011 20:59
Views: 240
|
|
|
3Ds Max Tutorials -
3ds Max Post-Production
|
 This movie shows how to render scenes in 3ds Max using the OpenEXR file format. In addition to being a High-Dynamic-Range (HDR) format, OpenEXR lets you render element passes that are stored within the file. You can then import the OpenEXR file in Autodesk Composite and access the specific channels.
|
|
|
3Ds Max Tutorials -
3ds Max Post-Production
|
 When compositing in a physical correct way using 3DS Max 2011 you have to make sure that your framebuffer type is set to 32bit. If not, some serious headache can occur while trying to get the results in compositing you want.
|
|
| R6 - Compositing walk-through
|
| Friday, 06 May 2011 15:40
Views: 372
|
|
|
3Ds Max Tutorials -
3ds Max Post-Production
|
 This video go over one of the compositions done for R6 in Fusion. You see how some of the render passes were used and how the composition in built.
|
|
| R6 - Render Pass Overview
|
| Friday, 06 May 2011 14:45
Views: 322
|
|
|
3Ds Max Tutorials -
3ds Max Post-Production
|
 This video goes over the render passes and their setup in Round 6. It shows some tricks and some of the tools used to easily manage and produce the renders.
|
|
| Max2AE
|
| Monday, 25 April 2011 22:57
Views: 433
|
|
|
3Ds Max Tutorials -
3ds Max Post-Production
|
 Max 2 AE is an easy way to get camera, lights, and even particles into After Effects from 3ds Max.
|
|
141
(1 vote, average 5.00 out of 5)
|
3Ds Max Tutorials -
3ds Max Post-Production
|
 A quick tutorial explaining how to add post Depth of Field and Motion blur inside of After Effects using EXR G-Buffer channels.
|
|
| Photoshop Post Work
|
| Monday, 25 April 2011 20:57
Views: 704
|
|
134
(1 vote, average 5.00 out of 5)
|
3Ds Max Tutorials -
3ds Max Post-Production
|
 Q&A live webinar, it's the 5th on this series and got really nice tips & tricks in it.
|
|
|
|
|
|
Page 1 of 2 |